MK4 added a "Maximum Damage" cap to the game's combo system, automatically breaking off combos if they deal over a set amount of damage to a player and, thus, preventing infinite combos (although this cap can be removed with a code). Unlike Mortal Kombat Trilogy which contained multiple finishing moves of various kinds, Mortal Kombat 4 only gives two Fatalities per character and two Stage Fatalities that can only be done in a certain arena and involve the character throwing the opponent to part of the arena where he or she dies. Unlike the first three games, this game does not include unplayable boss characters except Goro from the home versions.
Friday, 15 February 2013
Mortal Kombat 4 [full version]
MK4 added a "Maximum Damage" cap to the game's combo system, automatically breaking off combos if they deal over a set amount of damage to a player and, thus, preventing infinite combos (although this cap can be removed with a code). Unlike Mortal Kombat Trilogy which contained multiple finishing moves of various kinds, Mortal Kombat 4 only gives two Fatalities per character and two Stage Fatalities that can only be done in a certain arena and involve the character throwing the opponent to part of the arena where he or she dies. Unlike the first three games, this game does not include unplayable boss characters except Goro from the home versions.
Labels:
Action,
Full Version
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